Utilities¶
Extra utility functions added to the godot module for use from Python. These utilities may or may not be the same as those available in GDScript.
- load(res_path) godot.Resource¶
Load a resource.
- preload(res_path) godot.Resource¶
Get a preloaded a resource.
Caution
Preloading from a Python script isn’t actually implemented yet.
- call_deferred(func, *args, **kwargs)¶
Make a deferred call to
func(*args, **kwargs).Equivalent to
godot.Callable(functools.partial(func, *args, **kwargs)).call_deferred()